EGS Project

Students workshop "Enercities" PDF Print E-mail

Project EnerCities offers a game-based learning platform for young people to experience energy-related implications. The goal is to create and expand virtual cities dealing with pollution, energy shortages, renewable energy etc. The platform and related education programmes will be piloted in 5 education institutions. European rollout of the platform - accompanied with education materials - is facilitated among 50 education institutions. 26.000 youngsters will use the game-based platform. 6 regional events, 4 game-competitions, 1 community platform, and 1 final conference are organized. The project makes youngsters (and teachers) aware of energy-related implications and will have the ability to change their energy-awareness attitudes and behaviours. The platform is attractive for youngsters: advanced on energy topics, teamwork-oriented, competition-based and community-driven. Education institutions will have a learning tool to upgrade their education programmes.

During the workshop, the participants had the opportunity to play the game and to come in touch with one of its developers.

More information on EnerCities:

Hans Nakath, Akademie Klausenhof, Hamminkeln / Germany

 

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